Well, I have spent all week setting up my lighting for my bar scene and it is taking forever to render so I am posting an image with only a few lights in the scene. But the scene is working really well. I should be texturing this week also.
we can look at turning down some of the GI setttings. I solved the issue of the light bleeding out of hte top of hte cans this week. I will share that with you. We also need some deep blue and purple fill lights to light the background of the bar so we can see it.
I liked these blue lights a lot. I didn't see the stuff you worked on today, but I'm curious to see the latest render on your bar. Did you try to place your character in it?
2 comments:
we can look at turning down some of the GI setttings. I solved the issue of the light bleeding out of hte top of hte cans this week. I will share that with you. We also need some deep blue and purple fill lights to light the background of the bar so we can see it.
I liked these blue lights a lot.
I didn't see the stuff you worked on today, but I'm curious to see the latest render on your bar.
Did you try to place your character in it?
Post a Comment